![]() ![]() That’s why you’ll be better off with another weapon type as your main PVE primary, or if you really want to use a hand cannon, a Legendary hand cannon with tried and true PVE perks. In fact, most of these exotics are somewhat competent in PVE, it’s just they don’t excel as they do in PVP. Still, Paracausal Shot is a great Exotic perk, and more importantly, Hawkmoon has the best base stats in the game.īoth Ace of Spades and Hawkmoon can get the job done in PVE. Why it Excels in PVP: The community was disappointed when Hawkmoon came back from Destiny 1 without its original perk. Transformative: Future drops of this weapon will have random rolls.Stowing Hawkmoon on the final round removes this bonus. The final round in the magazine deals bonus damage based on the number of stacks. Paracausal Shot: Final blows and precision hits with Hawkmoon grant stacks of Paracausal Charge.If you’re on mouse and keyboard, it won’t be as lethal nor easy to use… To be fair, The Last Word is far more lethal and accessible when using a controller. And when used right it definitely excels, offering one of the lowest Time-to-kills in the game. Why it Excels in PVP: The Last Word is a unique weapon that was made to be hip-fired. Hip-Fire Grip: Increases accuracy, stability, and precision hit targeting when firing from the hip.Hip-fire shots deal bonus precision damage while increasing reload speed and accuracy. Fan Fire: This weapon fires full auto.In other words, it has great stats and 4 perks instead of the usual 2. It has some of the best base stats and better versions of the Kill Clip, Outlaw, and Dragonfly perks, and as a bonus, it also allows you to see your radar while aiming down sights. Why it Excels in PVP: Ace of Spades is without a doubt the best all-around hand cannon in Destiny 2. Firefly: Precision kills with this weapon increase reload speed and cause the target to explode, dealing Solar damage to nearby enemies.Memento Mori: Reloading after a kill loads magazine with a few extra-damage bullets.Virtually every Exotic hand cannon can hold its own in PVP, but these 3 weapons are the ones that truly shine: We’ll touch upon the best PVE Exotics in a moment, but let’s focus on the Top Tier PVP Exotic hand cannons first. Hand cannons are great all-around weapons capable of doing most things right, but it’s in the Crucible where they truly shine. For a detailed look into all the latest Meta changes, check this guide has you covered. ![]() PS: This Tier significantly changed with the release of Beyond Light. Kills with Drang reload this weapon and provides bonus damage." Slot: Kinetic | Ammo: Primary | Archetype: ExoticĮxotic Perk: "Kills fill the magazine of the equipped Energy weapon from reserves. The list starts with S Tier and moves down until it reaches the bottom Tier: D Tier – Worst: Lagging behind the competition, these don’t have much to offer.C Tier – Weak: The middle of the pack, somewhat mediocre.B Tier – Average: Decent choices that can be lethal in the hands of a skilled player.A Tier – Strong: Very strong weapons, but not on the same level as S Tier Choices.S Tier – Best: Highest ranking weapons in our Tier List.These are the different Tier levels used for the list: Today, we’ll focus on the Exotics only, because some of them happen to be the absolute best hand cannons in the entire game. Even in PVE, their popularity has dramatically increased, mainly thanks to Eriana’s Vow, the only special ammo hand cannon available. Std::cout << lengthOfLastWord(s) << std::endl įor (auto ch = s.rbegin() ch != s.Hand cannons have always been the most popular primary weapons in Destiny 2, especially for PVP.Īll the best players use them and many will argue they are, hands-down, the most lethal and efficient weapon type in the Crucible. Of course, s1 will be the last word backwards, but as we're only accumulating it to return its length, that's irrelevant. At this point we know by process of elimination that we're in the last word, and it's still going on, so we add the current character to s1. We've got the entire last word in s1.įinally, there's no need to check anything. If that's the case and we hit a space, then we break and the loop is done. If the flag is true, then we've been going through the last word. In this manner we can skip all trailing whitespaces.Īs soon as it hits something that is not a space, we flip the flag to true and add that character to s1. If the flag is false, and it's a space, we use continue to move onto the next iteration. It starts out false.Įach time through the loop we examine the current character. Then we'll account for spaces at the end of the string with a simple boolean flag found_nonspace. Just for variety's sake, let's try a reverse iterator to take away some of the drudge work of indexes. ![]()
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